
Marta Lualdi 47, with 34 from cutscenes and 13 from skits Tear Grants 44, with 25 from cutscenes and 19 from skitsĮstelle Sidos Heurassein 42, with 37 from cutscenes and 05 from skits Still fun, but compared to other Tales games it feels like by now the characters' damage from normal attacks and artes should be twice what it actually is.Ĭolette Brunel (Symphonia) 41, with 33 from cutscenes and 08 from skitsĬolette Brunel (Dawn) 11, with 08 from cutscenes and 03 from skits Too much sitting back and watching the same animations time and again. Even with some of the normal enemies, they can take 15 hits and a high-level unison attack and still be alive, and I can't say I like it this way. And HP is starting to get crazily high, to a point that nothing dies without a whole giant mess of unison attacks or a couple rounds of mystic artes. (It can show up more than once per battle, too.)īut in Dawn, it's like they have a force field and yet it can't be seen, so I never know if my attacks are going to interrupt a boss's attacks or not. Same thing in Vesperia, except that bosses start off with a blue force field thing that you have to break through before you can start making them stagger, and you'll see the blue barrier with each hit until it breaks. D: In Symphonia or Abyss, if you hit a boss, it staggers, period, unless it's in Overlimit. I also hate how they pronounce Emil's name. I don't dislike it, but it does make her different. Sheena sounds a little tougher/more abrasive than before-possibly a little more confident than before. but otherwise, she's usually fine), and some of Marta's more high-pitched moments (although some of her squeals are funny-but hearing it too often in battle quotes is not fun!). The voices that kind of bug me right now are Zelos (sometimes too oddly nasal which takes away from his bombastic personality), Raine (when she sounds too soft and girly. Also, even as being supposedly a "womanizer", to me, he never really comes off as offensive (maybe girls like him because they know it's all a bluff and that he's actually harmless?). the type you really can't read well yet seems to always remain consistent with their own personality. In fact, he's one of my favourite character types. You summed up why I like Zelos as a character as well. His movements are so smooth and wrong!Īnd nice, Jiggy. Just keeping in mind my definition of that term-here's a character who has literallyĬonfusing himself about his feelings toward Richter.ĭidn't get to play much more of the game yet as homework and school and job are hindering me. Now, as for which out of Jerk Luke and Mature Luke would be nicer to know in real life, obviously the latter.)Īnd Zelos, I think, has always been well-written.
TALES OF SYMPHONIA COLETTE GO WLAK HOW TO
(Which is why, for example, in Abyss I like early-game Jerk Luke almost infinitely more than late-game Mature Luke-I think of him as a deeper character because he's internally conflicted and could be viewed as either a good person who doesn't know how to present himself or a bad person being dragged along for the ride. Whether a character is a hero or villain, and whether I agree with their opinions or not, is irrelevant to me. I'm only interested in how well they're written by my standards of what being well-written entails-a character who can be interpreted in multiple ways rather than having one set "correct" interpretation. Sheena brings up when he tried to look at her in the shower, he calls it curiosity toward the unknown-and I know he could be saying that only she's the unknown, but I think it's ambiguous enough that he might have no experience at all in that regard) would even exist if he's really been with dozens (/hundreds/thousands) of girls.Įdit: (massive (original) Symphonia spoilers aheadīut more importantly, I don't designate my favorite game characters by how much I like them on a personal level.
